So this is for archival purposes only:
Igor, the icon king of Phatch, asked me if I could get sk1 to work on Ubuntu Gutsy. After playing around I found a way. Try this on your own risk.
I never heard about sk1 and looked it up on the website:
Why sk1project?It looks quite impressive and in five steps you can have it up and running on your Ubuntu Gutsy. It is a KDE application.
We think that sK1 is a powerful illustration program for the Linux platform that can substitute professional proprietary software like CorelDRAW or Adobe Illustrator and we hope the program and its derivatives will be helpful for you.
About sK1 vector graphics editor
sK1 is an open source vector graphics editor similar to CorelDRAW, Adobe Illustrator, or Freehand.
First of all sK1 is oriented for PostScript processing.
The major sK1 features:
* CMYK colorspace support
* CMYK support in Postscript
* Cairo-based engine
* Color managment
* Universal CDR importer (7-X3 versions)
* Modern Ttk based (former Tile widgets) user interface
1) Installing required modules
Type this at a terminal:
sudo apt-get install liblcms-utils python-liblcms python-imaging-tk kdebase-bin2) Installing tcl/tk8.5
Download the tk8.5 and tcl8.5 packages of Gustavo A. Díaz for the amsn project:
Open and install these files in this order with gdebi:
3) Installing sk1
Now download the latest version of sk1 from:
And convert it to a debian installer:
sudo alien sK1-0.9.0-rev324-0.mdv2008.i586.rpm4) Patching sk1
We need to patch this file:
sudo gedit /usr/lib/python2.5/site-packages/sk1/app/managers/colormanager.py
Replace there on line 9:
from lcms import (...)into
from lcms.lcms import (...)5) Start sk1
Press Alt+F2 and type "sk1" at the terminal and sk1 is up and running! You can create a menu entry with alacarta or a desktop launcher with the command "sk1". I have not tested how well it works.
This is a screenshot, turned into perspective with Phatch: